Gesellschaft

Electronic ArtsMehr sehen

addressAdresseVancouver
type Form der ArbeitAushilfe
KategorieDesign

Jobbeschreibung

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Technical Artist 2 - Animation ( EA Create Technical Art )

EA Create

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We're a diverse team that is unified through collaboration, culture and craft.

Technical Art

Technical Art is the bridge between the art and programming departments, with the capability to understand the nuances of art creation and technical code. Creating pipelines and tools to improve overall efficiency for all departments they're connected to.

Technical Artist 2 - Animation

As an Animation Technical Artist you will work on specific projects under the direction of an Animation Director and Development Director to ensure that the Animation team is supported for all their needs. You will be the technical bridge between a game team and the Animation team. Your tasks may include artist technical support, project setup, tool development, DCC workflow improvements, and game engine integration.

This is a temporary position.

Responsibilities:

  • Collaborate with Animators, Technical Artists, and Leadership
  • Tool maintenance and improvement
  • Maintain Animation DCC pipelines
  • Troubleshoot workflow issues
  • Work with proprietary animation run-time integration tools
  • Asset maintenance
  • Script development
  • Workflow design and implementation

Qualifications:

  • 5+ years experience
  • Expertise in Maya and/or Motion Builder
  • Proficient in Python Scripting
  • Knowledge of animation within a motion capture pipeline
  • Shipped Game Titles or VFX / Feature Animation

Bonus:

  • Fluent working within scene assembly and camera layout disciplines
  • Game Engine Experience (Commercial or Proprietary)
  • Motion Capture Familiarity
  • Knowledge of C++ or C#

BC COMPENSATION AND BENEFITS

Ceci ne s’applique pas au Québec

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $77,600 - $119,000 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and after 3 months of service - extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Refer code: 1219047. Electronic Arts - Der vorherige Tag - 2024-03-16 02:31

Electronic Arts

Vancouver

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